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It's just a scratch...

–Various Characters


Overview

Characters can become wounded through combat or during raids. Wounds function with similar mechanics to that of illness except that they are primarily treated with bandages. Bandaging a character and giving him/her time to rest in a bed during the day and night will allow for a speedy recovery. If the character is only Slightly Wounded bed rest alone may be sufficient for recovery without additional intervention. Alternatively, characters may seek treatment at the City Hospital from the nurses if they are more than slightly wounded.

Brief table

Level of State Effect Cause Treatment Note
Normal No effect None None - This is the default state for the characters
Slightly Wounded - Character makes negative comments (Whine/complain) - Get hurt through scavenging- Get hurt from raids

- Get hurt from other survivors when they are sad and angry

- Get cold in Winter

- Using Bandages

- Healed by nurse at City Hospital

- Being fed, rest in bed, not being Very Tired or worse have a chance to revive to normal

- Potential being better or worse depend on other crisis states/temperature- Has a slight chance of self-healing without bandages
Wounded - Character makes negative comments (urges for aid)- Automatically go to rest while preforming tasks

- Combine with other crisis states makes movement slowdown

- Get hurt through scavenging- Get hurt from raids

- Get hurt from other survivors when they are sad and angry

- Being in other crisis states without being treated

- Get cold in Winter

- Using Bandages

- Healed by nurse at City Hospital

- Others can help character to feed, heal
Severely Wounded - Character makes negative comments(desperate cries for bandages)

- Automatically go to rest while preforming tasks

- Combine with other crisis states makes movement slowdown

- Not able to scavenge

- Makes survivors in group sad

- Similar to Wounded- Being Wounded too long without treatment

- Get cold in Winter

- Using Bandages

- Healed by nurse at City Hospital

- Being Lethally Wounded after 2 days without treatment- Being Lethally Wounded after 1 day with other crisis states

- Others can help character to feed, heal

Lethally Wounded - Slows down character movement- Similar to "Severely Wounded" - Similar to Wounded- Being Severely Wounded too long without treatment

- Get cold in Winter

- Using Bandages - Others must help character to feed, heal- Death after 2 days without treatment, or get killed from being raided.

- Cannot guard or scavenge

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