Trade and Profits work in progress
Razorgirl suggested I try a blog, so here's my first wiki blog anywhere ever (though I've been doing wikis themselves since 2005).
I've been doing a deep analysis of prices, trading, profitability, shortages and the like since about 7/31/16. I started playing TWoM 7/22/16 and as of this writing, 8/21/16, Steam says I've played 360 hours, but that can't be entirely correct (~12 hours/day??); it must include time the game is up on my PC, but I'm not playing. Anyway, the Shortages page is a little spin-off from my analysis, as well as the Hatchet data and graphic.
All my work is on the auto-updated Steam version (currently says 2.2.2) on a custom Win7 PC, overclocked from 3400 to 4400 Mhz, two dual quad HD monitors. Tip for anyone doing testing…