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Death

Death. The final state.

Overview[]

Character States are states which reflect character health. There are 6 major categories of character states: Mood, Hunger, Illness, Wounded, Tiredness, Sleep, and as of the Final Cut update, a "Pregnant" state exclusive to Livia. Each of the 6 states are affected by characters' actions and have a close relationship to each other. The player must watch and manage character states throughout the game, or else a character can end up dying. In the beginning, 2 random character starts either slightly sick or slightly wounded.

Some characters are less likely to get injured/sick and have a much quicker/better chance at recovering. Marko and Bruno, for example, are less vulnerable to illnesses and injuries and recover faster than Katia.

Brief table[]

State Worst effect Cause of state General cause General treatment Effect to other states
Moods Disabled all regular functions at the worst level
  • Commit crime like theft, murder, etc... (Unaffected by non-empathetic characters)
  • Refuse to aid people (Unaffected by non-empathetic characters)
  • No access to items they are addicted to over time (Addicted characters only)
  • Parents/Guardians death (Children only)
  • Commit suicide
  • Aid people
  • Avoid committing crimes
  • Being well fed
  • Allows them to use items they are addicted to (Addicted characters only)
  • Console feeling (Done by adult character; only possible for sad/depressed children)
None
Hunger Starving to death Not being fed None Being fed Makes Wounded, Illness, Moods worse
Wounded Death Get hurt from scavenging, raids Movement are slightly slowed unless being targeted by hostile characters Makes Wounded, Illness, Moods worse
Illness Death Randomness by being cold too long None Makes Wounded, Illness, Moods worse
Tiredness Disabled all regular functions at the worst level Makes certain action unusable or more likely to fail Sleep in bed None
Sleep Very Tired Sleep without bed or not sleeping at all Makes certain action unusable or more likely to fail

Sleep in bed

Being tired
Pregnancy None Permanent effect to Livia during Final Cut Scenario.
  • Cannot run
  • Cannot leave the shelter under any circumstances (ie scavenging, aiding neighbors)
  • Cannot guard shelter at night
Permanent None
Missile Attack Victim None Permanent effect to Katia during Forget Celebrations Scenario.
  • More likely to be wounded if set to guard during nighttime
  • Takes longer to recover from negative state (excluding Moods)
Permanent Makes Wounded worse if there is an existing wounded state
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